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I think Bioshock Infinite's debatable flaws made us all overlook how special the architecture and mood of the game were.
Because they were. You don't see that stuff so often.
We really gotta thank our actual Concept Artists on that one.
We were struggling to find an actual direction for the setting and Adrien Lucas made quick overpaints of the layout with a rough sci-fi theme. It unlocked the map team's creativity, big time. https://t.co/EPGNaUFO9W