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Nobody:
Not a soul on Earth:
Not one single living being:
Looking Glass Studios 'rigging' for 3D models in the 90s:
Sculpting for hard surface is a lot of work, jeez.
Determined to learn the ZBrush workflow for this, and Altar is coming along nicely- if a little lumpy at the moment.
@TooMuchDynamite He used to be just the _gayest_ wolf, and then for a brief time he was a cat- I just couldn't settle on a species, until he became a bird (robot, thing)
Still going through changes to find the right design, but he's finally settled into Bird™
King's Field 4 has absolutely stunning environment art and I'm dying to know what the workflow for it looked like, I really want to recreate this look.
It blends incredibly well with terrain, buildings all look like they've been a part of the world for a long time.
@polclarissou Eheheh I added lights _underneath_ the shorts as well
You know, for a bouncer he sure does look like the main attraction.
(Textures are still WIP)
If I were to auction off the character and build a VRC rig for this boy is there any interest in that?
He'll come with full RGB control and a few other features for his visor and outfit.