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Paolo Furaniさんのイラストまとめ


3D CAD modeler, opensource software user and Blender addict. Linux OS

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the harder part it's ready.. only with skin or gordon surfaces, no trimmed patch

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but do not underestimate the subdivision surfaces, because a patch created with the subdivision surfaces has the same shape and characteristics as a patch created with the same number of control vertices nurbs, if need an help ask. https://t.co/aDsedvebBp

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Nice, try to do some exercises with more colors with cell shading like in animations or comics, it is simple and intuitive after a few tests, you can do it even with the mouse but with the tablet it will be simple.
You just have to create closed fields when using the fill tool

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Low-degree semi-structured splines (#LDssS) is a add-on that converts quad-dominant meshes into B-spline patches. Maybe can be an useful step, for further development, or to import IGES into Blender's Nurbs https://t.co/YOovUKWZeX

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Lancia 1Z Italian armored car this can be an inspiration for a 3d model in
https://t.co/EFDw4mzOO6

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Don't worry folks, I have the final solution, Arachno-Man!

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My first serious attempt to use as a to make drawings from 3D models with measurements and Freestyle was 2015.

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I think this is related to the patch that are many but very simple patch, every patch you see is 4x4, the basic nurbs surface definition, but moi3D make complex surfaces stitched into one. YimingWu why do you not start a journey into IGES and doing some stuff for Blender :P

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Grease Pencil is a revolutionary 2D tool a loot of possibility, this is made from 2D mesh and separeted object for better layering, I've made in past a 2D pseudo technical CAD sketch with few part as an animated block.

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Hand drawings, done while I watching a movie, one with biro and other done with a free application for Android. I've stopped drawing long time ago.

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