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🖊️🖊️🖊️ HOW TO STRUCTURE A SCENE? 🖊️🖊️🖊️
Where does it start? How does it end? How to make your in-game scenes compelling?
A new PEPPERED DEMO BREAKDOWN is up! We take a look at the game's demo and analyze the creative process behind its writing and design.
Check it out ⬇️
Oh my, we gained quite a few new followers overnight.
😳😳😳
Hi there! Thanks for the follow! Check out our Kickstarter campaign! ✨
We post lots of stuff there. Like this Cynthia sketch, we made for the hot sauce we're selling on KS!
Link ⬇️
We wanted to give a shout-out to @ManlyBadassHero
His Let's Play of PEPPERED (which reached 500k views) has jump-started our fan base and introduced many wonderful people to our community
Thank you, Manly! We made this fanart of you in the game.
(Link to Manly's let's play⬇️)
Good news! @Kickstarter gave our campaign a "Project We Love" badge! Thank you so much!
Also, here's a random new NPC from the game.
✨✨✨
#gamedev #indiedev
Alright, now I have an idea for a new cultist. This... This made me lose it.
Follow Us On Kickstarter: https://t.co/dX7pJhRFZy
Oh, shit. Another thing I found on the old hard drive: early star thief sprites.
Follow Us On Kickstarter: https://t.co/dX7pJhRFZy
Here's another announcement: "PEPPERED DEMO BREAKDOWN." A deconstruction of the creative process behind the game.
How to write dialogue?
How to plot out the scene?
How to approach level design?
It'll be available for free on the Kickstarter: https://t.co/dX7pJhRFZy
Found my old hard drive with tons of files. Here's a mock-up I did back when we didn't even have movement programmed. Seems like I always planned there to be beach levels.
Follow Us On Kickstarter: https://t.co/dX7pJi9gR6
#pixelart #indiedev #gamedev #platformer
The art contest is over! We're no longer accepting submissions. Thank you, everyone!
Now we need to choose two winners. Which we'll do on Steam Next Fest stream! We'll announce the date once we get our schedule sorted. But expect the stream around 06.13 — 06.20