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Yep, still not done with #PuyoPuyo fanart.
Here's Lala, one of those unfortunate #MadouMonogatari characters who didn't get a second life in the Sega games, due to never making the jump to Puyo before Compile imploded. RIP, girl, you went to Primp Town in my heart.
I'm usually all about physical games but, gah. Guess I'm biting the poison apple on this one.
*She's done!!* This year's version of my #Christmas Angel character, Crissy, is finished~! I am especially happy with the pose this year. I feel like I've recaptured the playfulness I lost in the last couple of renditions.
Continue down the thread for previous years' versions!
3D animation practice time again. This time I refined the walk-cycle I did with Sig the other day. It looks a tad less stiff now.
Maybe one day I'll rig his mouth so he can close it, but that day is not today.
#PuyoPuyo
It's December! Time for a pfp change! This year, I decided to go with a SD self-portrait for the season. Since I grew up in Austria, #Christmas is much more associated with stars and angels to me than trees and reindeer.
I wish everyone a wonderful holiday season!!
I downloaded Sig's PPC model from Modeler's resource and changed the proportions to make it closer to his official artworks. Now I want to rig it, but Autorig dies trying to process his hair. OOF.
It appears my dreams of dancing Sig are not meant to be. Curses.
#PuyoPuyo
Slow day at work again, everyone is too busy with an overdue project to do prep work for the projects I'm assigned to, so I'm stuck practicing my animation skills again.
I tried to make this model do a spellcasting animation. Came out pretty nice, I think~
My take of the Demon of Alca (AKA: The victim of the Record of Sealing) from #PuyoPuyo Fever 2. The character is never actually seen on-screen (we do see the two halves of his soul though), but his story is really cool, so I came up with a design for him.