//=time() ?>
ok, saving now works, because I always overlook something, which is the icon of the same look but of a different name. Before the save point can work, it needs some final tweaks.
3rd blog post for https://t.co/6AoSeAR0rP catches up with my blog.
https://t.co/wwQhbKMFwX
Into the Cave is now on https://t.co/6AoSeAR0rP!
https://t.co/5DXH5gbchr
If you'd have any suggestions on how to improve the page, all are welcome.
@siko_gd thanks for your opinion, I include a bigger image with more background area. It quite works, I will see it in the future, but when you mentioned this maybe the guard is a little off with a thick outline. Just need some polish.
Hey folks, in another blog post I talk about selectable classes and about how they are/aren't different.
see the full blog post in the link: https://t.co/e5Gy6gAZK1
I'll post an update about the game every weekend as a new blog post. So if anyone wants to read that small wall of text I'll share every week, you are welcome. https://t.co/e4q3E8TNko
Initial mockup and thinking "keep it minimalistic". I always stray -_- #screenshotsaturday #platformer #roguelike #indie #pixelart