//=time() ?>
@DanZettl @RoryAlderton With all the stuff that slipped in but never made the cut, I can say for sure that it paints a really cool picture.
The swimming morde animation, the entire unused ranged mech minion, magma chamber as a whole
Items, champs, spells, all that stuff is cool and i wish more was shown
@KateyAnthony would this cover content that is not upcoming but is still a problem?
i see a mention related to clipping and the first thing that came to mind is this because its been this way from the start and we're all wondering why this wasnt changed
This applies to all morde skins (almost)
Also note that her ult is literally 2 different models stacked on top of each other.
Her data layout has some very all over the place dependencies and I'm genuinely surprised they shipped it in such a messy way
Orianna's ball used to have arms i guess. the second image is whats in game right now. no arms.
Once we get through redoing the base model renders for the wiki I will be doing unreleased renders as well. Some examples can be seen below for unused textures.
Black Alistar (black alistar is black/red not black/white)
Caitlyn (blue hair/makeup)
Gragas
XinZhao (subtle changes)
More interesting trivia
Rusty Blitzcrank - the rarest skin in League of Legends (do not argue with me on this) had 2 main iterations
Left: October 10 2009
Right: June 7 2010
I have never seen any footage of the one on the left, but the loadscreen/splash art shows this one