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SimLove Tactics trudges on!
I know I haven't posted any progress on it in quite a while, but we've all been busy with university, jobs, other projects, etc...
Some experiments with making the overworld feel "alive" for tonight.
Since I added in a "gang" of characters who draw graffiti, it only makes sense that graffiti will show up more and more throughout the main city as you progress.
Beetle Ninja 2, new overworld NPCs.
I want to make it so that most (if not all) overworld NPCs are visually distinct, just to add a bit more "realism" to the world.