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Hey #PortfolioDay
I'm a game programmer working in Japan, but in my free time I also make low poly mech games.
My actual work stuff is all currently NDA'd but here's some random shots of the evening project.
Want to add a cooler aiming pose and some spikes that slam into the ground to strengthen grip or something. Having some proper "you're stuck to the floor unless you let go of the aim button dude" feedback for the player is probably important.
Overworked, so I guess today is a story/lore writing and researching kind of day. The more you overwork me the more SOUL my game gets before reaching a properly playable state.
I cannot be stopped.
Started working on some indoor stuff again, and some new effects to add to my sandstorms.
#screenshotsaturday
去年日本に引っ越してきたオランダ人のゲーム業界で働いてるプログラマーです。
こちらは個人アカウントなので主に仕事外で作ってるゲームを紹介する。現在作ってるのは火星を設定したバイオハザード的なレトロホラーゲーム。
#9月になったのでフォロワーさんに自己紹介しようぜ