2. I like what Accesscode Talker has brought to the game. People like to complain that decks can no longer be balanced around the fact that they cant push for dmg well, but Spright and Floo show it's still possible.
Aight time to rattle off some (🔥?) #Yugioh takes:
1. I like a certain direction Konami has taken in their card design recently; In-Engine Handtraps / Boardbreakers! Cards like Magnamhut, Kelbek and Fenrir, that are strong going second while still being vital engine pieces. ->
Wagners 5B isn't actually as big as the deceiving sprite makes it look like. If you look at the actual hitboxes, you'll notice, her range is a lot smaller than you think. https://t.co/4TA8Or51Vp