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Created this entirely with the @Krita_Painting animation tool. Could use a couple more frames I suppose. #gmedev
Run animation. This one was fun. A bit of a challenge to get the right poses.
Finished my animation using Krita's new animation mode. There's functionality missing but its pretty good! #gamedev
Here is some concept scribbles for one of the characters in @RaysTheDead #gamedev #screenshotsaturday
Sketched this while listening to Tech Noir by @GUNSHIPMUSIC. So inspired by twitter artists. http://t.co/n2oCscugA4
So I missed #screenshotsaturday so I will post for #screenshotsunday. #gamedev #raysthedead
Uploaded an overview video covering the first step in @RaysTheDead character pipeline. #gamedev #b3d #krita #python
@KyrinTheKiD64 @gamedevrobot Be conservative with weighting. The image shows the upper arm weighted to one bone.