cheap trick: you can turn the substance world space normals map to B&W then convert the white to transparent for instant shading. I used it here because a bit of face definition gets lost with the shadeless style
working on new tag design for Jack, and getting started on the wall. If anyone wants to help me populate it with graffiti drop a little doodle or piece of art in the comments, I'll slap it on as a sticker or spray :)