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Vicente Quesadaさんのイラストまとめ


🧱 Level Designer & 🎮 Co-founder of @InvergeStudios. Working on (?)
⛏️ Landscaped @avathegame & Effie. All opinions are my own. (He/Him)
youtube.com/c/VicenteQuesa…

フォロー数:2577 フォロワー数:2179

I loved the classic Kamigawa and even with its design flaws it had personality. As much as I love cyberpunk stuff I think the plane has lost its spirit, I'm disappointed they changed everyting instead of fixing the core problems.

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From Software castles and cathedrals are my thing.

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4 games released when I was 14.

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The Architecture of Ravnica: City of Guilds.

⚪️🔵The Azorius Senate

Romanesque buildings, domes and fountains represent The High Judges.

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My Top 4 Demos:

- Shady Knight
- Superliminal
- Omno
- Ghostrunner

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people. I want to share with you another of my favorite articles: 'Composition in Level Design' by .

It's about the clever arrangement of scene elements to create harmonic vistas. Useful for aesthetics and design purposes!

👉 https://t.co/XM1iu0M9oR

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Tim Kelly's Breath of the Wild 14 Locations Series.

IG @ tkprints

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Battle Chess (Interplay, 1988)

Uno de los primeros videojuegos en pisar mi casa. Creo que lo teníamos en disquete y se lanzaba desde comando en MS-DOS. Me flipaban las torres que para moverse se convertían en golems de piedra.

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My Favorite Levels (no order)

Metroid Prime 2: Echoes (2004) – Torvus Bog.

The surface level is a swamp full of alien-dinosaurs and alien-insects and below the bog there's an old flooded temple full of alien-sharks. 10/10. PS: yes, I LOVE rainy maps.

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Mirror's Edge - Color Use by Alex Galuzin

⬜️ as base.
🔴 to guide the player.

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