//=time() ?>
This is part of the atlas I created using this method and three different colored versions of it. The UVs are made to fit the texture (not the other way around) so it can be used for many different kinds of assets. #screenshotsaturday
#ThrowbackThursday - These are some of the Concepts I did for @NIVAgame and never shared on twitter. During the development of NIVA I didn't have as many responisibilies like I do now and was able to do all of my work in color. I kinda miss that a bit.
#conceptart #illustration
Gryphon concept for the lovely people @NicheGame
#gameart #conceptart #artistsontwitter