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Haven't done #portfolioday yet, so here are a few newer and older works done to practice concept art for the development of my game @PixelArtAcademy.
Random art stuff on my Instagram: https://t.co/cPilM9qzcF
Devlog for the game: https://t.co/GW46z4IZ1A
After 40 hours with @robotality's Pathway, I'm bringing you my impressions on the blog. The game's been out for a while and the first wave of patches is now complete, so no better time to get it if you haven't yet. Read more: https://t.co/t06FOoZBIV
Hm, I started upgrading the animation system the other day … So far so good?
My favorite pixel art strategy game Kingdom: New Lands is FREE for a week in the Epic Games Store! More on the blog, along with related news from the game's publisher (and now owner) @RawFury: https://t.co/L0RjNiA9sJ
New addition to my (indie games) badge collection, 10 characters from @robotality’s turn-based strategy game Pathway. Such insanely good pixel art graphics engine in this game! Review coming soon.
A short update on the art style of @roboticgeo's Norco: Faraway Lights, the already precious visuals just keep getting better and better. Blog: https://t.co/9X35fsGtwR
A cool contest was happening in March on @reddit over at /r/PixelArt. Static image winners were @Fawf_art, Carmelcamel, and @KDM_Games. More great artworks (and a video of all entries, including the animation category) posted on the blog: https://t.co/ErTg3n00Vn
- electricity
- free wi-fi
- drinks brought to your table
- enough space for dual monitors
- ever-changing nature background
#impressed
4 days left to get on board the already-funded campaign for JRPG @ChainedEchoes. Drawn, coded, and designed by @arkheiral, it features a colorful art style with big illustrations that easily charm you into the game's fantasy/mech world. News post: https://t.co/FMMCFEGLrX