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Djuvash: The goblins of Thormundar, once they were rulers of the continent, but a great war broke the race in two. Their legacy persists, even to this day. (13/16)
Selkies: Seal-folk who were once human, they augment their bodies with magic and science. (12/16)
Koira: Wolf-folk favoured by the Creator God, they are the guardians of Thormundar and see themselves as the carriers of the Creator God's legacy. (10/16)
Fauns: Deer-folk that live in the forests untamed by the Ljosr, they are favoured by the god of nature and can open passages into the realms between the physical. (9/16)
Shuren: Rat-folk that inhabit the eastern lands of Thormundar, they boast a vibrant culture of martial feats and a robust cuisine. (8/16)
Hadriga: Donkey-folk that inhabit the plains that neighbour the mountains, for them the vitality of society is paramount over the individual. (5/16)
Humanity: Adaptable and varied, they can be found in every major settlement in Thormundar. (2/16)
Post 4 drawings you're most proud of! 🐼💚
And I'll tag @FrostLlamzon @Asepsy_art @eldritch48 @HeythereEnglish @Nozomi_Mats @ivypond11 @ArtOfKirin ! https://t.co/XhNrzoL3yU
Art Train! 🚄
QRT w/ your art + tag some art buds
I'll tag @Asepsy_art @Sylfeanne @Keitchezart @eldritch48 @MirandaEstby ! https://t.co/7rUI6U5c5U