Rjazzさんのプロフィール画像

Rjazzさんのイラストまとめ


Biochem nerd that plays fighting games. I also do art, music, and 3D animation.

日本語を勉強しています!
youtube.com/channel/UChi9J…

フォロー数:2942 フォロワー数:320

Super duper rough coloring, and I still haven't done the lineart for the boots

but damn the color really brings it all together, I like this color palette a lot

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In case you wanted your very own dancing Komi discord emote or something, here's a transparent version!

https://t.co/fP3hjjBjpg

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Day 30 of Komi Month! We've finally made it!!! 🎉🎉🎉🎉🎉

Thank you guys so much for the support and encouragement, it's meant the world to me! This has been an absolute blast to do, and I feel like my art has made a giant leap forward in terms of quality!

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HASHIRE SORI YO

KAZE NO YOU NI

TSUKIMIHARA WO

PADORU PADORU

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The ancient one is almost roused from its yearlong slumber

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Day 26 of Komi Month! I mean c'mon, Anchi-san was the perfect character for this meme, how could I NOT lol

Today's focus: foreshortening! I'm getting better at conceptualizing the idea of depth within a 3D space when drawing, but I still need practice it some more.

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Day 21 of Komi Month! Hitomi's been nailing some sick tricks lately, like this ollie!

Today's focus: shading! I've been wanting to do more colored pieces specifically to practice shading with colors, and using learning to use more appealing tones for the shadows.

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Day 8 of Komi Month! Through careful observation of her cartoons, Omaharu Nakanaka has learned how to fuse her Dragon Force with a celestial force to gain the power of the stars!

Honestly, this worked out WAY better than I ever could've anticipated!

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Day 5 of Komi Month!

POV: You're Tadano and you chuckled during New Year's

Today's focus: foreshortening and hands, A 2-for-1 deal of unexplored territory for me! I want to get used to more wild camera angles, and I really needed to practice drawing hands.

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Day 3 of Komi Month! I want to do a lot more full color drawings like this in the future.

Today's focus: using different line widths! It's something I've been meaning to implement for a while, but I either don't get to lineart or I forget. But not this time!

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