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This was a lighting and atmosphere experiment. It didn't quite turn out how I hoped, but it turned out good enough to share it.
Commission for Purple Duck games.
There is literally no such thing as too many skulls.
Commission for Purple Duck Games.
I look for any excuse I can to draw armor with faces on it.
Commission for Purple Duck Games.
I over-detailed it and it wound up taking a whole workday longer than it should. Oops.