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@DPandaHeart Howdy #VisibleWomen! Hiya! I’m Sadé ✨ I am a budding stylized 3D artist from Trinidad and Tobago with a love for creating stylized props and environments aspiring to work in games/animation.
✉️scsquiggles@gmail.com
🎨https://t.co/noaHp5kM5k
🎨 https://t.co/MWbbbpbvzb
I was today years old when I learnt about the Geometry Mask feature in Substance Painter 2021 which allows me to isolate parts of my mesh and paint on them without disturbing the other parts. I didn't even know you could do this is SP till today so now I'm just like:
Was originally gonna make it a "game-ready" model but decided to switch to a more "animated production ready model" instead end since the concept is technically from an animated series.
Finished the base textures. Next up is the hand-painting. #WIP
Coming up on my squiggly 3D to-do's is a R.G wombo combo based on two amazing concepts by @RilunArt.
One low-poly mod down. Another to go!
Stay tune!
💉🪔
#WIP #3dart #3dmodeling
(2/3) Concept Art + Final Model
Originally; I had also planned to model the chest from Julia's Stargazer set but ultimately just opted for the bottle alone.
All in all, I hope I did her lovely art justice and thank you to Julia for allowing me to bring her design to life!
Got Arcane on my brain after wrapping up S1. So naturally after watching such a masterpiece of stylized hand painted 3D art, I just had to hop on my next project.
I’d love to give a huge shoutout to ✨Julia Yushchenko for letting me work on her designs next. Stay tune folks!
(2/5) Detail Shots - Exterior
This was my first time building an environment that I designed from concept to final layout. And while I didn't get through, I had fun working on this project for my test and in Unity and hope to do more projects like this one for myself ^u^
#WIP Out of the easy bake oven and back to the Junkscrap heap!
From the start of this project, I knew I didn’t want to go with a PBR approach since I really loved the nice 2D art look expressed in Max’s original concept & really wanted to capture that in my 3D rendition.