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@LeitungEvolved if you adjust is subtly it might not be all that different but closer to the "original vision"
@OuNoNakaNoOu in the middle is something seen in a lot of early 3D video game renders just because it makes things look obviously metallic even if it doesn't make sense in whatever environment someone's actually in. but on the right is if the surface isn't like a full-on mirror
like 5 people understand this but I think this was subconscious foreshadowing