Samurai Unicorn | Wishlist on Steamさんのプロフィール画像

Samurai Unicorn | Wishlist on Steamさんのイラストまとめ


Harness the power of Samurai Unicorn and fight to save Sydney3 from the Dream Eaters. Business Inquires: [email protected]
store.steampowered.com/app/2494020/Sa…

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We had a lot of fun with this one as we start to unfold the possibilities of how different people in the city respond to the VRmin plague and what it means to those living in the lower levels.

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We've started to plan out our first NPC Hub, which will be the S3PF Command Centre. It's still early days, but Sayber Lee is one of the first characters you'll be able to meet and get to know outside of missions.

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Fenris is a creature of hate that cannot be stopped once he sets his eye on a target. Fueled by an endless rage, he lives only to vanquish his master’s foes, a desire that frequently puts him at odds with the greater cause.

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Whiskey maintains a gentle watch over the Bell St Laneway from his popular Snoofers Bar, ensuring that it remains a tiny haven tucked away in the lower levels of the city.

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We're making a third person action horror game featuring some creepy locations to explore and weird creatures to fight with the power of Samurai Unicorn.

Also it takes a lot of inspiration from late era PSX games.

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And some WIP shots from when Adam was blocking out the gun model earlier in the day. Now for to make it feel fun and powerful in game 😅

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Right now the VRmin plague is mostly contained to the industrial districts of Sydney3, but there has been an increasing number of sightings around the city of late. When the situation gets worse, it will affect the vulnerable people of the lower levels the hardest.

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A closer look at Mother of Infection and some of the details our Art Director has been cramming into these low poly, pixelly characters.

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Leading the Dream Eaters in their pursuit of a new world is Amorpheus and his loyal advisor Mother of Infection. Together they work to create a species that can survive in the version of Sydney3 remade in Amorpheus' vision.

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We're building an atmospheric action survival game with combat that feels like Dead Space meets Bloodborne. We really want to build the world of the game out with unique locations and a cast of memorable characters for the player to interact with.

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