Sandy Petersen 🇺🇦さんのプロフィール画像

Sandy Petersen 🇺🇦さんのイラストまとめ


Game Designer, Horror fan, Grandpa. Founder of Lovecraftian gaming. CEO of Petersen Games. Also known for Doom, the Age of Empires series, etc.
petersengames.com

フォロー数:107 フォロワー数:12976

The experiment is complete. For Thanksgiving, we cooked three turkeys. Two were deep-fried. One was spatchcocked. It was agreed that spatchcocked > deep fried. But not by much.

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Doom 3's weakness (to me) was that if you have just a few monsters per level, they need way too many HP to be viable. Id learned nothing from Serious Sam. Killing hundreds of dumb foes is way more fun than taking 5 minutes to off one foe, even if it's smarter.

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In 1980, I wanted an example of play in the Call of Cthulhu RPG and created Harvey Walters for this purpose. Here he is in his latest incarnation (part of his character card for my upcoming Call of Cthulhu Terror Paths boardgame).

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from our upcoming Sandy Petersen's Cthulhu Mythos for Pathfinder 2e.

Name this little cutie.

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My upcoming Sandy Petersen's Cthulhu Mythos for Pathfinder 2e has been laid out & edited, except for the index, and it is over 500 pages long. The biggest tome we've done. Hardback, full-color, etc.

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Friend sent me this. Now I REALLY want to see this movie.

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The very first game project I ever did was a Bestiary. After 41 years, I'm finally releasing another.

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A happy St. Patrick's to you all. EVERYBODY in the USA is Irish today. The rest of the year, I am about 30% Irish (my maternal grandmother, plus a few more Paddies a couple generations back). Never been there.

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Origins of Doom II Monsters: the Pain Elemental. The artists loved the Cacodemon - super easy to animate. So I came up with the idea of another cacodemon. I can't remember who thought up having it spit Lost Souls, but it's probably either me or John Romero.

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