Sébastien Hillaireさんのプロフィール画像

Sébastien Hillaireさんのイラストまとめ


Graphics - Principal Engineer - @UnrealEngine @EpicGames - French
sebh.github.io

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And now finally, my volumetric path tracer ran on Moana's cloud with multi-scattering (with uniform phase & path depth to 1000).
I really love seeing those clouds refining in real time :) Maybe a video soon when I am done with a bug generating some firefly sometimes...

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