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To help the creativity of the game is of course finding ways to translate the mechanics of the card game into a fighter. Another way I thought of is having non-playable assists, HOWEVER, there's 6 unique to each character, then the player picks 2 before a fight, (5/6)
I wanted to represent to colors of Magic and let each character showcase how their strengths work while also being able to cater to fighting game archetypes. I have doubles of all the single colors, but then one fighter per duo-color aside from DLC. (4/6)
Planeswalkers are INCREDIBLY powerful individuals with the power to walk between planes, essentially specific planets in different dimension with a lot of magical energy. The storyline follows SEVERAL planeswalker across a great many planes, which could be used as stages. (3/6)
I believe it’s finally time
Fear… it comes from the unknown
It comes from the people who know
I’m made a TikTok
Commissioned my boyfriend for a temp pngtuber model and it's the cutest thing
Love you @EdolasGem