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The fur-ocious Enforcer, some bark, lotta bite
#3dmodeling #blender
Commissioned my homie @UnlimitedTrees for this awesome sprite of Brooke Atomica!
#pixelart #digitalart
Who likes milkshakes? ✋In Brooke Vs. World Doom, performing well in Original and Hardcore modes gives you irresistible strawberry and chocolate milkshakes respectfully!
#gamedev #indiedev #digitalart
I woke up today and it's been the best day in like WEEKS!! My game got a perfect 5 star rating on SAGE, super useful feedback on issues and glitches on both Itch io and SAGE, and I woke up to see Brooke was included in an incredible art piece by @TheDuckGod! #SAGE2020 #indiedev
@_BankArt I made a graffiti inspired front cover for my game project and one of those simplistic movie poster kind of renders recently. I'm actually kind of proud of these :)
Totally forgot about this wet paint-like texture I made in Krita a while ago. Wanted to use it for a menu texture for my game but decided to go for more of a spray paint artstyle. Now going for a simpler, less detailed/textured artstyle than this, so I can be more consistent.
Today I stumbled onto this old fan art of Billie from @BillieBustUp that I made like a year ago. It was sort of a "too-cool-for-school" interpretation of the character... it's an interesting take, I'll say that 😂
Hey everyone! I’d like to introduce Prototype Brooke Atomica! This 3D model is the very first ever attempt at making a cartoony 3D human character. She was made with Blender 2.79b, and will be further developed as the weeks go by for my first officially published game!