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Visually, we're taking the game in a direction that will feel like an alternate universe version of Sonic 1. The character sprites, notably, are more closely based on the concept art.
Thread (3 / ?)
Merry Christmas! As the last post for this year, here's a first look at a strange tag-along on Sonic's journey... Pace the Pocket Rabbit!
Neither friend or foe, you'll see him racing to Madonna's aid with the same goal as you... form an uneasy truce or work alone? You choose!
Some much more updated looks at Green Hill! Might be able to show a lot more over the coming weeks... may b e a surp ri se for chri s tmas, too! Ma k e sure to keep your eyes peeled!
When Sonic finds a hidden magical key, he uses it on the strange locked door... and is taken to a brand new world of bubbles and clouds... the mystical "Special Zone."
This'll be the last screenshot showing this zone for a while, since it's still heavily indev. The "old scan" aesthetic will likely be kept for future previews for indev zones.
The final frontier of Sonic's adventure, and pre-final zone before the encounter with the Nightmare King... Here's a very very early first look at Star Land!
The places Sonic will visit in his quest to save Madonna... a much longer and more treacherous adventure.
The first preview of a zone which is currently in a VERY primitive state, Aurora Zone!
This is the first zone Sonic will have to speed through in his adventure through the nightmare world.
Background and foreground help from @joshyflip
Not much to show, but this is the first stuff I can safely show off! Here's Green Hill in a style closer to the Tokyo Toy Show Build. More info soon!