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@Avinny4 Technically didn't quite finish it yet but this is really the only thing of substance I've got.
I don't want to say it's done, but I'm finding it to be extremely frustrating to do anymore for the time being, so here's the latest. I barely did anymore work on it, so it's bound to look the same as last time. I donkniw anymore, I wish I was better but I'm not.
I'm stumbling hard, but I've tried adding some dimensions to this guy by shading, with some spine details. Nowhere near the original art I'm referencing, but hopefully someone thinks it's cool or not horrid to look at.
@TiltAndGo @rosyincubus @frostbitecryo @Zagotas @Ja_Crispy_Vic @kreeecher @SamGoji Nice to see you thought of me, even with my personal doubt. I only dabble a little bit but I hope to make something I can really be proud I pulled off.
I'm definitely inexperienced when it comes to art, and I have a lot to figure out, but I felt like throwing myself out there for this. I actually kind of had fun messing around with this piece, hopefully someone can enjoy this as well. https://t.co/qtCfznm7fB
Will always be blown away by Wayne Barlowe's stellar kaiju concept art for Del Toro's Pacific Rim. Such a master of creature design.
Never occured to me how old Godzilla designs would look with more reptilian scales but I honestly think this look has a lot going for it. Reminds me of the Stan Winston Godzilla in a way.
Reptile Texture Experiment by Chris Scalf: https://t.co/FRbh2mEjNO
Always enjoy looking back at how different the designs of our favorite kaiju were at different stages of development. It's interesting to see the various ideas people had for creatures. Do you have any favorite concept designs that differ from the final monsters?
Exactly, and it's not like alternate color schemes weren't played around with before. https://t.co/NzT4Fu3haY