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This Faction named their territories after ancient families who were prominent immediately before or during the calamity. Though now in some cases, the ruling family has changed, the names remain; Ardab Harbaj and Colloport.

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Those running for the first ever President of these Factions put forth potential names. Each name was voted on apart from the candidate, and those with more than 50% of votes became the names used today. Thus, the territories of Guadantera and Cheungjia were born.

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Rather than change the names of the territories, the Monarchy Faction decided to show their beliefs by declaring their territories to be ‘kingdoms’. Thus, we have the Kingdom of Aymud Adar and the Kingdom of Zhletivy.

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Rest is also called Aaraam and Otdish, because it’s borders were disputed for so long. When finally the lines were (tenuously) agreed upon, the Wanderers there finally felt a sense of satisfaction. Now, they could rest just a little bit easier.

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The Jagged Lands are named after the mountainous landscape, the most rocky and harsh area on the continent. Munqas is named after the Munqas river which splits the territory nearly perfectly in half.

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The Faith Faction names their territories based on the deity most worshipped there. As such, their names are Dire (deity of protection), Tathir (deity of love) and All (where all 12 deities are worshipped equally).

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