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Bit of a hot take, but current direction aside, I'd wish we got a Paper Mario where the in-game renders are closer to 64's promo art, albeit modern styled, while giving them a 2D hand-drawn animated feel to their movement. https://t.co/z2JAc9znbb
My first coloring commission completed for @RewdCeviche.
It really was a pleasure doing business with you.
@birchlyart Ami Bandicoot in boxing gear (gloves, sports bra and shorts)
(Drawing not mine, just a rough idea)
Don't know if anyone else has done this before, but can we all agree that 1995 was an excellent year for giving us visually-creative platformers such as these and more?
@the_K9_team Congrats on the 5K!
Here's my Tyrone.
If, by some miracle, we ever see Sarasaland featured again in another Mario game, they should most likely combine elements from SMB2's Subcon in terms of settings, such as the deserts, and enemies, like Shy Guys, Snifits, Ninjis, Pidgits, etc.
Happy #MAR10Day!
Since I couldn't get any new art done for this year, once again, I'm reposting some of my older stuff.
@TaroneWorkshop Thanks for the chance.
Here's my tiger, Tyrone.