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I love how these guys turned out, and although they are pretty easy to kill in the game, they are getting their vegeance proving to be bug generators, the little weasels.
#indiedev
It's the #diadelasescritoras in Spain (Day of the Female Writers) and we want to congratulate our Artist @Hitsys who, besides making great art for our game, she is also hard at work writing and almost finishing her young adult fantasy trilogy 'The Brotherhood of the Dragon" <3
The little process from concept to completion of a big turret enemy from #TheKnightWitch.
The crab legs were gone in the final design because we didn't want players to think the turret could walk.
#gamedev #screenshotsaturday
This is what it looks like when you are animating a dust FX frame by frame.
We are hiring!
Estamos buscando gente con experiencia en la industria del videojuego que quiera unirse a nuestro equipo trabajando desde casa.
Necesitamos:
-Game Designer.
-2 Programadores Unity.
Podéis enviarnos vuestro CV a:
contact(at)supermegateam(dot)com
¡Gracias!
'The Knightwitch' demo is finished!
Now it's time to look for a nice publisher, so wish us a lot of luck because we are gonna need it🤞😆🤞
We really wish this game can be made, because lots of love was poured into it.
She had to get her armor again from the farm and use it to go into the city to find Akai. Her magic was pretty weak, but she felt he had to be alive and that gave her a tiny bit of courage.
The search just started.