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Fear.
A powerful debuff that renders a companion nearly completely useless.
✏️ by @JimmyEllerth
Disarm.
So close to being done with all the artwork! Once everything is done I plan on printing some demo copies and sending those out for promotion. Anyone have any suggestions for podcasts/channels to send a copy?
✏️ by @JimmyEllerth
Spell Tap.
A combo card that can net you a big advantage after a long string of spells.
✏️ by @JimmyEllerth
Frenzy.
A simple spell that gives a temporary attack buff, with the side effect of some moderate to severe rage.
✏️ by @JimmyEllerth
Armor Up.
Nothing helps you survive a deadly attack quite like a heap load of armor.
✏️ by @JimmyEllerth
Slay the Dragon.
The quest that pulls out the fearsome Stone Keep Dragon. I really like this one and always think it makes the game extra fun when it comes into play.
✏️ by @JimmyEllerth
Goreseekers.
Despite their violent intentions, these daggers never seem to stain, as if drinking in that which they desire.
✏️ by @JimmyEllerth
Rai’Zen, Mage Blade
A magical artifact that helps turn even the most novice mages into a skilled spellcaster.
✏️ by @JimmyEllerth
Sparring Short Sword.
At long last I finally had a break in my con schedule long enough to start working on some art again. Going to try to get a bunch of pieces done with the time I’ve got 💪🏼
Last con of 2017 is going to be PAX Unplugged next weekend!
✏️by @JimmyEllerth
A powerful dragon that is brought into play by a Quest card that rewards the player that’s able to bring it down. ✏️ by @JimmyEllerth