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Almost done with the spritesheet color blocking, had fun cobbling together the dungeon as a rough preview of how it should look in-game hehe. #gamedev #indiedev #indiegame
Here´s a step by step version on how i approach characters, from a rough sketch, blocking colors, values, adding detail and then the final render :) #gamedev #indiedev #indiegamedev #2d #characterdesign #conceptart #librarians #portraits #screenshotsaturday
Here´s the level blocking of another two dungeons. The first one involves puzzles, breakable walls, bombs and missiles. The second one i like to call " The Shipyard" involves lasers, aerial enemies and... #gamedev #indiedev #indiegamedev
Hola #portfolioday!
My name is Julian Carrillo.
Im from Guadalajara, Jalisco, México.
Ever since i was young i always loved videogames, so most of my illustration works have been geared towards the game medium.
Here are some personal works such as fanart and character design!