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[THREAD]
SAGE'22 is near the corner! Here's once again a quick recap of Preview contents:
- Fully playable Green Hill, Spring Yard, Star Light (with boss fight only in GHZ, we didn't have enough time to finish the other ones)
- Some bugs from the original game were "fixed"
Sonic Revisited (that's the final name!) is gonna be released at @SAGExpo this autumn!
SR, unlike Taxman's port, aims to be an almost perfect recreation of S1 w/ no additional features, i.e.vanilla game running in widescreen
FULL release is expected to come. Stay tuned!😉
We've made some adjustements to background parallax system, and now you don't need to make a separate sprite for a horizontally-scaled (2.5d-like) piece
For example, the Spring Yard background can be loaded as a single image now! Here's an accurate setup for it 😀
If you didn't know, Title Screen logo is off-centered in Sonic 1. Sorry =(
Of course we've fixed that in our project, but also made a cheat code that allows you to move it back to its "original" position. Can you guess it?👀