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Introducing Laudate Luna! If you’ve always loved Laudate Solis but were just too goth to tolerate the bright colors, now there’s a #darksouls poster for you!
https://t.co/SOQQL90GPZ
@Jules_Le_Strat In the game geometry? Yeah, they're all stacked right on top of each other. In the lore? People assume the Kiln is somewhere else entirely.
Here's a good tool for exploring the map:
https://t.co/69PTE0oCpw
You can see here, for comparison, how the world is actually arrange compared to the artistic liberties I took to make it work in a condensed space. Note that perspective is throwing the scale of areas off in the map viewer (ie Duke's archive is close to camera, not actually huge)
So I decided the best solution would be to plot out the entire map in detail ahead of rendering the sections. I just took screenshots of the different areas in the map viewer and figured out how I could slot them all together in ways that made sense and were accurate-ish to game.