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Sneak peak on the up-coming tutorial video for my workflow
Contents: Subdivision Rendering, Basics/Intro to modeling with Subsurf
Full video will be on youtube and clips will be uploaded to twitter once complete.
Da Bocchi hair w.i.p. Gonna leave this here for now and work on my commissions i'm feeling plenty warmed up and ready!
I was asked how this baked normal worked(old project) and I went back to the project and finished it I now have a functional normal texture that works and preserves normals without breaking them when posed via shapekeys or bones. No more data transferring!!!
Twitter will remain my main account for now however!
If for some reason I do change it up! I do have other platforms I post my work on can be found here!
https://t.co/XC6bHDw6v6
[𝑫𝒂𝒗𝒊𝒅 𝑴𝒂𝒓𝒕𝒊𝒏𝒆𝒛] 𝐂𝐲𝐛𝐞𝐫𝐩𝐮𝐧𝐤: 𝐄𝐝𝐠𝐞𝐫𝐮𝐧𝐧𝐞𝐫𝐬
3D Render #bnpr #Blender3d #CyberpunkEdgerunners #Trigger #Edgerunners
W.I.P. #2 David Martinez Cyberpunk Edgerunners 3D Model #bnpr #Blender3d #CyberpunkEdgerunners #Trigger #Edgerunners
By the time I redo the hair model and optimize the model and give it an IK rig should I sell this model? (This will take time due to commisions and game dev)
#PortfolioDay I'm a 3D Character Artist and Technical artist for @StudioDallience working on YASUKE: A Lost Descendant. I absolutely love making characters from anime in 3D and making them as closely as possible to the designs! And would love to go into the industry!
The Concept art for my oc/persona I commissioned made by @AZ_Ciam Reminder the final design will have differences! and will remain secret!