Jacky Martinさんのプロフィール画像

Jacky Martinさんのイラストまとめ


Helping game developers reach their funding goals with beautiful visuals.
🥰 Founder @ gentleland.net

• Art Lead,
• Computer Scientist,
• Game Dev
gentleland.net

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How did we solve these?

We placed two astronauts talking to each other on a hill overlooking a city on the Moon. While a probe tells an overarching story of space exploration.

In our composition, we took the "overarching" quite literal. 👇

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I teach myself the basic skills I hire for first.

So I know how a "good job" should look like and how long it should take.

After my computer science studies I learned how to paint digitally.

Took 4 years.

Now I am learning something new again.

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Audio overall will probably still be less of an investment, than detailing out the entire world and characters.

You would want great audio with non-horror games as well. So you are not necessarily saving money.

I feel like a great example of this could be limbo.

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"The Humble Dev"

A - "Hi I am ..."

I - "developed this awesome thing you always wanted..."

D - "here is a gif of this thing you desire..."

A - "please retweet or wishlist!". -> Sometimes also none and in a follow-up tweet a link to their wishlist.

Here some examples!

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Stunlock Studios may appear on the Steam page as the publisher.

But they were already backed in July 2021 by Tencent.

If you make a game "seem "indie, that can give you an advantage when marketing the game.

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Basically the small chubby version.
My coworker drew it and I think it's really cute. 😂😅

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Since you read this far!

THANK YOU for your support!

Here are some free vouchers 👀

Some of them are for our OTHER assets, first comes first serves.
👇👇👇👇

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If you want to show some extra love, here is our affiliate link! :)

https://t.co/54hxRK2gm4

Also an overview of some of the included assets!

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Sometimes people forget, that I am actually an artist.

The threads are fun and all, but let me show you some artworks once in a while.

This is a painting I did 2 years ago, it still has my old signature on it. 😬

A lot has changed since then, but I still adore it.

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Pitches have evolved from showcasing your game design document to a full-fledged visual presentation with trailers and artwork.

Here is an example from the game "Beacon Pines".

You can see how this pitch deck would compare to a previous Diablo pitch in my next post..

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