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Borderlands (2009): Claptrap, art by @lwoodesign
"The art director felt the game needed a comic relief/foil to the game's darker tone, so he pulled a sketch that I had uploaded to the company database for another game we were working on."
Interview: https://t.co/aUSFc7c8uU
Independence Day: Resurgence (2016): Attack on Rhea, moon of Saturn (deleted scene), art by @Paolo_Giandoso
New (free) article on my Patreon, the first in a series dedicated to the careers of artists: the Art of Lorin Wood.
If you like Aliens, Borderlands, spaceships, design process, and concept art in general, grab a coffee or two!
Thank you @lwoodesign 🙏
https://t.co/jdZbpUArlV
Starfield (Bethesda, 2022): Concept art
Artists not credited, art croped for promotional purposes.
If all goes well (which is never certain with the complexity of video game creation), we'll be exploring this space in exactly a year.
Oblivion (2013): Bubbleship, design & art by @DanielSimonCom
Foundation (2021): People of Trantor, design by @maciej_kuciara
Kom'rk-class, aka Gauntlet starfighter
The Clone Wars (The Mandalore Plot, 2010)
↖️Art by @rec_thang_le
Rebels (The Holocrons of Fate , 2016)
↗️Art by Andre Kirk
The Mandalorian (Chapter 16, 2020)
↘️From The Mandalorian handbook, image tidied up by @ScoutTheTrooper