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colors are redone
need to finalize the rigging and then she and Aurora are gonna THROW HANDS
mm yummy metal matcap
makes it more reflective and distinguishes the material a bit better
new on the left and old on the right
1 year of blender, same character
gonna finish up the last touches on her and do some animation tests
using data transfer modifier to control the normals a bit better
you can see it on the lighting around the lip, its SO much cleaner now
ok so break from dog model because i dont feel like learning unreal IK today
beat the game Fight Knight today and just decided i wanted to do a low poly ps1 style model of the namesake main character. best game ive played so far this year.