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This is bothering me a lot, I saw a screenshot pop up on twitter around the release of Sonic Mania which had Super Sonic fighting the Titanic Monarch in the Special Stage. It had a rainbow speed meter and "Mach Infinite" too, and I can't find it anywhere. Mockup by me for ref.
Some reference, I already know I'm giving them hoofs on their hands but the muscles I am unsure to keep them or not.
@MaxOKE_ Can we appreciate how good they made the cast in Sonic the Fighters? Honestly one to one with the artwork
The first of my Parodius line of models named "We Love Parodius" is Hikaru & Akane, two cute bunny women riding rockets and my personal mains!
#Parodius #Konami #Fanart #WeLoveParodius
Thinkin bout that one time where Bomberman's head looked like a capsule instead of a cube
@Tracker_TD I consider this to be people not doing their homework, the in-game model looks spot on to model sheets in Jam which were established right around S3&K.
Using the CYMK values of colors established in S1 model sheets and carried on to later ones, shows they are near identical!
I've got more progress done on the model sheets I wanted to make, Sirius' body in particular was hard to pinpoint with the only references I had being the Baku 64 4komas and official renders.
Michael & Gabriel are much easier cause they're just beans. :V
The rigging is underway! Just as I feared, some things are not quite working with the rig. But with a will, there's a way!
Side note, I decided to further refine the face to be more like traditional anime, and got rid of the lipstick since it changed a little too much.
After many trials and tribulations, I finally have gotten the model retopologized, at around 20k tris! The only compromise I had to make was the frills are now going to be a texture instead of a modeled object. The textures should be next!
I was looking for reference on how to do anime styled teeth in some models and this was just funny to me