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I'm a solo game developer enthusiast, working on my free time, focused on producing great games and on giving back to the community for the fun of it!
store.steampowered.com/app/2917290/Cr…

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I believe it boils down to few, or no, sprite swaps and little, or incorrect, use of easings.
People use this route to save time but at the end of the day, to make a great animation it will require great effort from the animator.
Look at how good such animation can look!

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