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Update to the Sailor Man saga: I did a quick notebook sketch of some concept art and threw some quick color on it in Photoshop #Popeye #MegaMan #RETROGAMING https://t.co/95ukKtWIhs
Here are some stills of the transitional animations I've been working on to smooth out things like taking damage and going from jump to fall #screenshotsaturday #2DAnimation #gamedev #indiedev
Gotta share what may be my favorite Flip frame that I’ve drawn so far. This may have to become a sticker #screenshotsaturday #animation #gamedev #indiedev #2danimation #LittleNemo
Here’s everyone’s favorite bomb-toting ballerina ninja, Peony - captain of the Slumberland royal guard. She’s devoted a lot of her life working for the royal family, but this is the first time she’s adventured with…dare she say…friends #screenshotsaturday #indiedev #gamedev
@Stupacabra Right, like, I’d worry about it becoming like Gilchrist’s version of Nancy, where it’s not a comic about the characters at all, but it’s just like his blog where he posts his nostalgia and thoughts for the day. Some of those don’t even have punchlines, just sentiments
Peony's getting some new animations for her bomb attacks, based on the ballet elements of her design (created by the awesome @AzjaeArt_Off) in our #indiegame Little Nemo and the Nightmare Fiends. #screenshotsaturday #b3d #indiedev #2DAnimation
Catching up with some concept art for my #GameBoy Zelda-style adventure, Kudzu! The enemy creatures (kudzu armor and the spider) were drawn by the great @Evan_DiGiacomo. I'm also sharing 2 of the main characters, Master Gardener Zoen and the mysterious Flora #gamedev #RETROGAMING
Had a bunch of Little Nemo and the Nightmare Fiends meetings this week, also we added some "juice" to the characters' jumps, including some fall animations for Flip and Nemo. #indiegames #gamedev #screenshotsaturday