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Literally yesterday after having Bidwell for 2 years is when I actually settled on a lit hazel eye texture for him.
It was going to be gold like the one comic but it looked creepy, so I went with hazel and tried figuring out That Green Shit Hazel Eyes Do In Some Light. 👁️👁️🤔
So @ondkaja knows how to make this :> face and if I'm honest I am absolutely not about it but it made for good sketching practice.
Windows 7 Speech Recognition.
It's a built-in voice input program that allows you to perform several basic tasks, including moving the cursor & selecting buttons on your screen, without needing your hands.
AKA: The program I used after I overworked in programs like SFM.
So, Source Filmmaker freezes within 30 sec - 5 minutes into doing anything, and I've been troubleshooting it for almost two weeks now.
And this is what it feels like.
"Well done for predicting that, Ombrack!"
https://t.co/rrH9SAbBwb
#i63tf2 was a pretty lit LAN. Thanks to the talent that worked hard to make it happen, and the teams that fought hard in some great games! Here's some fanart of synced casters and stage hosts lookin' like WWE.
Here are the individual sprites of Scout, Miss Pauling, and Gross Tumor-Infested Tentacled Bread Monster at their original size, which took around 9-10 hours to create and put together in MS Paint 7:
My entry to the 2018 @tf2maps #72hrjam for @AbleGamers. I didn't think I'd be able to do an entry; luckily, I'm doing alright. But having to learn things like training my voice recognition when my RSI got bad, really makes me appreciate what AbleGamers is doing for other people!
Back then, editing Sonic the Hedgehog sprites for neon recolours or pillowshaded fursonas was the rage. I did that.
BUT NOW IT'S PAYING OFF, I did the PokeFortress sprites with the help of @ondkaja for @danekevincook's new TF2 video about Random Crits! https://t.co/dMh0n7R0gq