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Designing elite variants of the Forsaken faction for our @UrtukTheGame. What do you think?
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Additional concepts of the new faction for @UrtukTheGame
What do you think?
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Our further concepts of the new faction for @UrtukTheGame . They will be very special in the battles..
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Our concepts of 'elite' variants of some Scavenger classes in @UrtukTheGame . More deadlier and more interesting.
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Wishlist on Steam ➡️ https://t.co/UYDFzUh8la
New public build available for playtesting!
Version 0.84.04
- lots of audio/visual improvements
- balancing, tweaking, additions
- overall new content added
Download here: https://t.co/yQDTWgFRKm
We want to represent each zone with different visual UX for the player. Here three biomes: Dungeon, Swamp and Ruins. In game there will be a total of five zones.
What do you think?
#indiedev #gamedev #IndieGameDev
Join Discord ➡️ https://t.co/ULe3UNnNha & play the beta build
You know it - the iteration of visuals is a normal thing in the general development process. So here we are .. we replaced old 'flat' rocks with new 'more perspective' rocks in battlefield. What do you think?
#indiedev #gamedev #indiegame #turnbased #gameart
Colorized Necron Abomination character concepts for @UrtukTheGame
Another character concepts for @UrtukTheGame - Necron abomination
Necron 'axeman' character concepts - a fearsome warrior with blessed strength and regeneration.
#indiedev #gamedev #indiegame #turnbased #screenshotsaturday #gameart @SvrcekLukasArt