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So as I have officially announced on the Magolor Presents, 2022 will be my last year making Workshop content, so because of that I really want to make this year content as great as possible!
Which is why I'm looking to collab with even more creators to make new great characters!
Revealed alongside Magolor today, was my brand new logo! This logo (and its animation) was made as a commission by the great @Modeling_Cloy!
Aside from the logo, I also commissioned @NitroAnilin to compose a little jingle that accompanied it!
Both of them turned out great!
A brand new Xenoblade game, and the female characters aren't overly sexualized like in XB2!?
It's a shame we actually need to bring up this point, this should be the norm
But this is a huge step up from some of the atrocities present in XB2 in terms of female character designs
With 2021 coming to a close, I wanted to make a brief retrospective over my Workshop journey this year.
https://t.co/AMqiYih7va
Being able to release 6 characters, all with custom sprites and unique mechanics is something I always strived for, and I'm happy it actually happened!