//=time() ?>
>Load a 4096x2048 Vol.4 sprite
>Error
>Load a 4096x2048 Vol.3 sprite
>No error
@TeeExTee Oh it's that angry tin can guy! Didn't know he was still around.
@YAN3dcg I think I figured it out, it was simpler than I thought.
Thanks for showing me that something like this was possible! ^^