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realized i haven't posted to twitter in nearly two months because i am Not Good at being remotely consistent with social media, so have some menu mockups and trees. more consistent progress updates can be found on https://t.co/F6UZVnF5m5
So internet's been down for a couple days. Been hard at work on the cathedral's interior tileset as well as giving the forge and smelter some much needed tlc
Worked on a character portrait for Elias this afternoon, only for a couple hours. Quick summary: They're a very cool and stylish elven bard with many secrets. They belong to the Adventurer's Guild.
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Share of Winters is an action/adventure rpg with life sim elements. There is a strong influence from games like Zelda, Alundra, Earth Bound, and Ragnarok Online. It's in the very early stages of development atm.
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today's progress with the monastery - more work on the semi-circular windows and playing around with some grass and earth tiles. also worked on a few more item icons.
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got the roof (mostly) done and re-did part of the chimney. also a major WIP re-work of the windows above the entrance. i want them to correspond to a certain section of the interior. since this is the pc's home base i want it to look extra good. #pixelart #indiegamedev
some work on the statue of the mother of plagues and some icons of some tasty treats
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at last i'm close to being done with this tileset. there's some tweaks and adjustments to be made, but it feels good to see the roots are finally tiling right. i can now work on some clutter and obstacles.
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