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We thought Nago f.S was going to be the neutral button but it was in fact, the shin slicer.
Drop your 4 fighting game mains and your followers will tell you if you have rights. https://t.co/phZEPCsmnW
To take it even further, character animation does a wonderful job once again of selling archetype. Take Gran for example. Not only does he have a very simple, well rounded kit but his animations are crude & untrained. He's the embodiment of a beginner character in every way.
Second, I'm amazed at how well each character sells their archetype through their design. It's obvious that Ladiva is a grappler & Metera is a projectile zoner. Even chars that use the same weapon make this clear (these 4 all use swords but it's clear they operate differently)
@jiyunaJP @PandaGlobal Potential to see Melty on the Panda channel we have truly entered the golden age of fighting games.