Help! I captured motion data from my Vive via Brekel, but I struggle with retargeting the hand animations in Blender.
Another weird thing is that the bones in the exported Brekel .fbx are TINY (each orange dot on the right is a bone!) - is anyone willing to give a crash course?
I continued building my level with the amazing sprytile plugin for Blender. It's so fast and motivating! Handpainting textures with fake ambient occlusion... I also wrote a general story outline. More on that MUCH later. #lowpoly#blender#indiedevhttps://t.co/SCVy7sNoHA