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Changed how effective “exposed weakness” is and made it stronger I’m not even going list everything I’ve done because it’s pretty much been a lot of back and forth Balancing battle because I can break it
Finished drawing/painting cutscene Need to implement Pic is of a bg #indiedev #gamedev
Working on cutscene Thought of a new scene for this cutscene and added it to the script because I thought it was funny Designed new characters on paper #indiedev #gamedev
Working on cutscene Made adjustment/additions to one script The games story is very text heavy because it’s essentially about the characters. Action sequences are very straight forward because it’s linear. #indiedev #gamedev
Finished bg tileset for last lvl Currently making bg tileset for newer lvl #indiedev #gamedev
Working on cutscene #indiedev #gamedev
Working on cutscene Basically the picture above is a first person view of punching #indiedev #gamedev