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Another concept artist who worked a TT-Oxford when SMBA was being developed, Tim Webster, did some great backgound artworks for the various loading screens, whilst I provided the characters. We worked together on some of the maps, and a lot of his designs were awesome!
@RadaxianShuffle I think the only concepts that exist for Future Aiai are the sketches like this that were used for the in game cards etc. He didn't really go through many concept changes, and I think Chris Abedelmassieh (the character modeller) just created him directly from this artwork as is
Phase 05 - looks like we had started to nail down which specific mechanics we were going to focus on here. I don't recall what the Generic Naysayers were going to do though
Phase 04 looks like we were still experimenting with various gameplay mechanic ideas, but they are beginning to resemble the final designs in some respects
However, they went through many internal changes and concepts to get to that point. Based on initial sketches by @PavelSadovnik, they slowly got refined through various phases. These are some phase 01 concepts: